1950s F2 Cup

Summary

Get ready for a relaxed summer championship in Assetto Corsa starting July 7, 2026:
A Prologue event plus five compact, sprint-style races on small tracks designed for low-barrier entry and minimal hassle.
We use CVR’s scripts for added realism and immersion, keep mod downloads simple and mostly free, and run short, action-packed events.
We will run 1950 F2 machinery, with both historic and performance scoring so every driver has something to fight for—whether you’re chasing period authenticity or outright pace.

Race format

Practice / QualifyingOpen the week prior to each race
RaceSee race schedule belowAt 21:00 CEST

You will need to register for each race. Past registrations will be wiped after each race. A link will follow as soon as registration is open.
Custom skins are supported and may be chosen during registration.
The Races will usually take place on Tuesdays, start at 21:00 CEST and last for no more than an hour.
Qualifying will be held on a practice server the days before the race.
We will have standing starts.

Needed mods

The championship uses a car pack made by the Postwar Career Simulation (PCS) team with support from CVR. These cars feature the popular CVR scripts for unprecedented realism. Have a look at some guides to them here and here.

The cars are a free download, as are all the tracks used in this series. The mods are available at CVR's Discord.
Click here for a nice overview of all the cars in use (the ones in the F2 section), complete with their CVR features and reliability listed.

We also want to use dynamic weather and therefore require the latest SOL/Pure and CSP versions that support that.
At the moment paid preview versions of CSP from Ilja's Patreon are required.

Scoring

There will be two championships: Historic and Performance

The Historic Championship

will follow the established scoring standards of the time: 8 points to 1st position 6 points to 2nd position 4 points to 3rd position 3 points to 4th position 2 points to 5th position 1 point to Fastest lap Only the 4 best results will count to Classification 1st tie-break is most wins 2nd tie-break is most 2nd places and so on 3rd tie-break is the best classification from the discarded race But since we drive historic cars with performance close to their real counterparts, this 'historic' championship will inevitably be dominated by Ferrari drivers. That's why the 'main' championship will be...

The Performance Championship

25 points for 1st position, down to 1 point for 25th position. The points will be modified by a Performance Factor (PF) that is different for each car, reflecting it's performance. Drivers will also get a bonus point (BP) for each position they end their race higher than their expected position (depends on the actual field of cars in each respective race), up to a maximum of +5 per race. PCS drivers will be familiar with the general principle. You will earn more points if you drive slower cars. So a 3rd place in a Gordini might give the same points as a win in a Ferrari. The exact PFs will be disclosed later, but the order of performance from best to slowest is: 1949 Ferrari > 1948 Ferrari > Gordini > Frazer Nash > BMW. Only the 4 best results will count to Classification 1st tie-break is most BPs gained 2nd tie-break is most wins 3rd tie-break is most 2nd places and so on 4th tie-break is the best classification from the discarded race

Car Choice

Is free. Yet we aim for a colorful field and the scoring system encourages drivers to also drive the 'slower' cars. Drivers may even switch their car between races, however: They will only score points for races they did in their final car choice. So drivers are encouraged to stick to a car, but may well switch e.g. after the first race if their original choice does not fit them at all for little damage in the championship.

Rules

Heavily inspired by the ones used in PCS.

Overtaking / Blue flags
Modern Blue Flag regulations do not apply within this racing series. So slower drivers are not forced to move aside for faster cars. It is the job for the faster driver to make a safe overtaking move. Sometimes it is better to wait a little longer, rather than go for the move immediately. That doesn't mean the slower driver can "race" or block the faster car. The slower car should stay to its current line and should not make any sudden movements, until the faster car is passed. Collisions In this series, we race under a "Gentleman Code". That means no risks should be taken during an overtaking attempt. The cars are very fragile. It is customary for both drivers involved in the overtaking attempt to give enough room for each other. In case one driver spins or gets off track during a collision with another driver, it is the job for the other driver to wait until the driver that got spun got going again and passed the waiting driver. It does not matter if that happened during lapping or an overtake for position. If the position is not given back immediately, or if the driver that got spun is unable to continue the race or his car suffered severe race-impeding damage, a 1 lap penalty will be given to the driver that caused the collision.

Passing
The praxis was that slower cars kept to the right and was passed to the left. Because of the great dangers involved drivers discipline seem to have been much higher than nowadays. In those days the drum brakes had a hard time to keep up with the forces involved and the drivers usually tried to have some safety margin between the cars so that they did not have to rely too much on hard braking. Note that the driver in front was supposed to give room, even if he was on the same lap. A driver depending too much on blocking or using his "right of line" as it is called nowadays could find himself in trouble!

Rejoining
...after Accidents: In case the car got unrepairable damage, without the drivers' own fault, the driver is allowed to rejoin the race. In case the car teleports back to pits, without the drivers' own fault, the driver is also allowed to rejoin the race. But if damage or teleport is caused by drivers' own fault, the driver is NOT allowed to rejoin the race. And will be given DNF as race result. ...after Disconnects: In case the driver got a sudden server disconnect, the driver is allowed to rejoin the race. In case of a hardware disconnect, the driver is also allowed to rejoin the race.

Protest
It is possible for every driver to send protest after a race. This needs to be done by sending a DM to @Dimitri_Harkov on our Discord. Never post protests in any public chat. If a protest is brought to the public in this way, it will be ignored. Even if the protest will be sent by DM too.

Deadline
Protests can be sent before the new race day is about to start. If a protest is sent after this deadline, it will be ignored.
The praxis was that slower cars kept to the right and was passed to the left. Because of the great dangers involved drivers discipline seem to have been much higher than nowadays. In those days the drum brakes had a hard time to keep up with the forces involved and the drivers usually tried to have some safety margin between the cars so that they did not have to rely too much on hard braking. Note that the driver in front was supposed to give room, even if he was on the same lap. A driver depending too much on blocking or using his "right of line" as it is called nowadays could find himself in trouble!

Roleplay

It is no must to create a fictional historical character for this series - but it is highly encouraged!
If you ever raced with PCS, you will know how fun that can be.

Race Schedule

The 1950s F2 Cup Championship Calendar

Prologue: Villa Bordeu - July 7th
Villa Bordeu by Sergio Loro

Race 1: Watkins Glen - July 14th
Watkins Glen by Sergio Loro

Race 2: Nürburgring Start-Ziel-Schleife - July 21st
Eifel Betonschleife by Sergio Loro

Race 3: Roy Hesketh - July 28th
Roy Hesketh by rmi_wood

Race 4: Monaco 66 THR or Pau 67 - August 4th
either the PCS modded version of the Monaco 66 THR family edition, or Pau 67 by Ginot Team with pit extension and the PCS mods

Race 5: Monza 66 Junior or Bremgarten - August 11th
either the Kunos track or Bremgarten by Fat-Alfie